![]() During these phases there is a fair amount decision making needed simply because at times there are very few actions your characters can take depending on how sick, injured, miserable etc they are. The game is essentially split up into different phases, day, evening, night (scavenging) and dawn. The rules state that co-op players take turn being the lead decision maker but we find it best if we make decisions together. Any more than that and it might get a bit conjested. Ive played a few games of TWOM with my gf and can say that there is a fair amount of interaction between two players.
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